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Non-linear formations

Dubai, March 31 - April 03, 2019

//  Introduction

Non-linear formations aims to explore the potential of generative growth processes to produce formations of different scale and complexity. Contrary to linear parametric processes where the outcome is directly linked to a certain parameter or variable in the logic, iterative negotiations in nonlinear systems produce different degrees of adaptability. Through the use of a relatively simple algorithms, a large degree of complexity could emerge through numerous iterative calculations. The process will be directed towards the realization of the generated forms using 3d printing technology.

 Natural growth processes share common traits such as being non-linear, rule-based, and iterative. Drawing a parallel between natural systems behavior and computer growth processes such as branching systems, diffusion limited aggregation and other rule-based production systems, we will develop non-linear growth processes and will evaluate the spatial results and forms across a wide range of scales - from Material to Architectural scale. 

 

 //  METHODOLOGY

The four-day workshop program is set to introduce participants to the principles of non-linear iterative processes such as Branching system and DLA (Diffusion Limited Aggregation), then apply these principles in the development of formations of different scale and complexity that can be realized using 3d printing technology.

After spending two days exploring the tools, techniques, and working on selected growth techniques, we will apply the learned techniques to develop a rule-based growth system on a variety of scales. System differentiation will be achieved in response to defined growth techniques and applied force- fields. The design exercises will aim to explore different formations based on a feedback loop between relevant drives and a performance criteria as set by the participant.
 

//  Tools and Techniques

Using algorithmic design technique with Rhino and grasshopper, the proposed methodology involves establishing a field of negotiation that will be manipulated in the form-generating process. Through the development of the system, priorities will be established to indirectly guide the system towards particular solutions. The role of the designer thus will shift from controlling the outcome to guiding the process towards possible outcomes. The final result will represent the outcome of numerous complex negotiations between essential parameters and the design intent as set by the designer.

In addition to Rhino and grasshopper, we will be using a combination of Anemone, for loop iterations, along with the following plug-ins:

·      Anemone https://www.food4rhino.com/app/anemone

·      Mesh Tools https://www.grasshopper3d.com/group/milkbox/forum/topics/mesh-pipe-and-sweep-mesh

·      Mesh Edit https://www.food4rhino.com/app/meshedit

·      Weaverbird http://www.giuliopiacentino.com/weaverbird/

·      Lunchbox https://www.food4rhino.com/app/lunchbox

·      Kangaroo https://www.food4rhino.com/app/kangaroo-physics

·      Tree Sloth https://www.food4rhino.com/app/treesloth

·      ShortestWalk https://www.food4rhino.com/app/shortest-walk-gh

·      4D Noise https://www.food4rhino.com/app/4d-noise

// design exercise

On the third day, participants will be divided into groups to develop their own concept. The groups will explore natural systems as a reference for their growth behavior, and will investigate their potential in relation to their concept. The design intent will be guided away from the production of a single outcome, with a deeper focus on the process of generation and adaptation. As these processes are behavioral at their core, they allow information to organize into a coherent system able to produce heterogeneous spatial outcomes of increasing complexity from simple sets of basic rules. This systematic variety allows the designer to steer away from the simple linear parametric scheme, opening up the design space towards new potential forms of correlation between behavior-based spatial systems and 3d printing technology.

In addition to the technical part, the workshop will also include lectures on the subject by Mateusz Zwierzycki, and Zayad Motlib. 




// Daily Program


Day 01:
- Introductory lecture on production systems
- Intro to Anemone
- L-systems, Turtle drawing

Day 02
- Diffusion Limited Aggregation
- Shape Grammars
- Cellular Automata
- Growth

Day 03:
- Forming groups of participants and working with the groups to develop their own concepts. 
- Design Exercise, Tutoring

Day 04:
- Working with the groups to develop their own concepts. 
- Final Groups Presentation and Crit.
- Certificates Ceremony




// pre-requisite Software & skills:


Basic modeling skill in Rhino, and medium level in Grasshopper are required. Participants should bring their own laptop with pre-installed software (software download links will be given after subscription).


 // Venue:

The workshop will be held at:

To be announced soon




// Calendar & Timetable:


The workshop will have the following timetable:

March 31 - 9:30 -18:30 A lecture + Exercises

April 01- 9:30 -18:30 lesson + Exercises

April 02- 9:30 -18:30 Jun 25- 9:30 -18:00 Lesson + selecting a project + concept development

April 03 - 9:30 -18:30 Projects development, Presentation and Crit + Certificate ceremony

// Tutors:

Mateusz Zwierzycki  - Object

Zayad Motlib -  d-NAT (Dubai Network for art, Architecture, and Technology)


 

// Subscription fees:

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// registration:

To register please email:

 contact@d-nat.net